Targeting is automated, bidding is automated, and the algorithm decides delivery. What you feed it is the part that's still yours. Which is why the industry's response has been to produce more. The median advertiser now launches 13 new creatives per week, and the top 25% launch 53 or more.
Here's what the data shows: creative volume on its own doesn't move CTR, CVR, or ROI. But, scaled in conjunction with the right ad spend, it can increase performance. Meanwhile, the top 10% of creatives capture up to 95% of spend, and your top ads pull 2.5x to 9x more clicks than your average ones, depending on channel.
Your best ads already exist. This report shows you how to find them faster, and what a good number actually looks like in your vertical.

Median advertiser: 13 new creatives per week. Top 25% starts at 53+.
More creatives doesn’t necessarily mean better CTR, CVR, or ROI.
Top 10% of creatives capture 75% to 95% of total spend.
Top ads get 2.5x to 3x more clicks than the average ad. Up to 9x on Display ads.
Last-touch attribution hides up to 50% of true ROAS on creative.
Full CTR, CVR, and CPM benchmark tables across 7 verticals and 3 channels.
This report is led by Singular's platform data, with practical insights from
on how many ads to actually make: fund each concept at 10x target CPA, because the average ad lands at more than double its target.
on live-moment creative: one event-specific interactive ad delivered 442x the reach of its evergreen equivalent.
on the two motivational gaps draining performance that standard reporting never surfaces.
on the App Store page as a creative surface: custom product pages drove 17% higher tap-through and 12% higher conversion, while 70% of Apple Ads apps still don't use them.
on testing motivation layers instead of segments: 300+ concepts tested, a 25% lift in installs and subscriptions.

UA Managers and Performance Marketers
who need to know if their CTR and CVR are actually good, or just good against their own portfolio

Growth
Leaders
deciding where creative budget and team time go next quarter

Creative and Marketing Ops teams
building the production and testing systems behind all of it
Download the Creative Benchmark Report 2026 free